Our Story

Home / About Us

WHAT MAKES ONE MORE STORY GAMES SPECIAL?

For us, the story comes first. We’ve been working on developing our storytelling platform with a team of gamers, geeks, storytellers (and programmers!) to work towards a community for collaborative story game creation.

With StoryStylus, you’ll be able to create living, breathing interactive story worlds with photographs, videos, and audio. But most importantly, people will get to experience rich narrative, make decisions that impact their experience of the story and dive deeper into the storyteller’s imagination.

StoryStylus is currently in open beta for storytellers. Visit www.storystylus.com for more information.

THE ONE MORE STORY GAMES CREATORS

Jean Leggett

Jean Leggett

Jean oversees operations - business development, marketing, finance and administration. Her background of 15+ years in executive administration, paired with her certified professional coaching designation and years of stand-up comedy, were essential to guiding One More Story Games through its formative years.

Jean prefers turn-based strategy games, is a sucker for Tex Murphy games and can outplay nearly any Tetris player. She is not allowed to play Clue (or Cluedo for you Brits) because she's that good. 😉 She is also obsessed with dumplings.

Jean is passionate about diversity in games, especially as a hard of hearing woman born into a deaf family.

Jean is the Chief Executive Officer at One More Story Games.

Blair Leggett

Blair Leggett

Blair Leggett started his games career at Electronic Arts in 2001, working on SSX3, Skate and Skate2. At Zynga San Francisco, he helped launch CityVille with a record-breaking DAU of 20M at the time. He also worked on CastleVille alongside the Zynga Dallas team. Blair is a total geek from back in the day - he created his first board game at age 6, computer game at age 12 in 1983. He loves HP Lovecraft and Doctor Who.

Blair is the Chief Technical Officer at One More Story Games.

THE TEAM

Harrison Smith

Harrison Smith

After taking art in post-secondary education for long enough to be a lawyer, Harrison is happily starting his concept art career under the inspiring wing of One More Story Games. Loving all things high fantasy, Harrison hopes to be one day part of creating a world as...

read more

Anthony Caruana

Anthony Caruana

Anthony joined OMSG in May 2017 as its lead artist, overseeing the art direction for Shakespeare’s Landlord. You can see more of his work...

read more

Hazel Turnbull

Hazel Turnbull

Hazel is the talented composer at OMSG, currently writing the soundtrack for Shakespeare’s Landlord.  A keen advocate of all things game audio and a passionate supporter of diversity in games, she is also an ambassador for Women in Games (www.womeningames.org).  She...

read more

MENTORS AND ADVISORS

Kate Edwards

Kate Edwards is the CEO and principal consultant of Geogrify, a Seattle-based consultancy for content culturalization and is the former Executive Director of the International Game Developers Association (IGDA). In addition to being an outspoken advocate and industry...

read more

Megan Gaiser

Megan is the founder of Contagious Creativity, a company focused on inspired vision, creative direction and strategies for transformative products leading to sustainable revenues. Prior to that, she was CEO and Chief Creative Strategy Officer of Her Interactive, the...

read more

Alexander Peh

Currently the VP of Innovation for RBC, Alexander is responsible for working with Canadian businesses, partners and start-ups to enable compelling mobile and banking experiences.  He was formerly Head of Market Development & Mobile for PayPal Canada, Alexander...

read more

STORY TELLERS

Bonnie Burton

Bonnie Burton is the best-selling author of “The Star Wars Craft Book” (Random House), “Girls Against Girls: Why We Are Mean to Each Other and How We Can Change” (Zest Books),  “You Can Draw Star Wars” (DK Books),  “Star Wars: Planets in Peril” (DK Books), Draw Star...

read more

William Hiles

Born in Japan, William Hiles is a writer, poet, artist, and narrative game designer living in Texas with his wife and teenage son. He’s written for such game companies as Origin Systems, EA, NCSoft, Challenge Games (Zynga Austin), Wooga, and Bulltiger...

read more

Olivia Rivard

Olivia Rivard is the pen name of Michelle Rene, an author of a number of published works of science fiction, fantasy and everything in between. She writes with a few pen names, one of which has won multiple awards for Historical Fiction. When not writing, she is a...

read more

Chris Tihor

Chris has been working as a writer and game designer for many moons. His first game using StoryStylus called Mandatory Upgrade: X Marks the Spot was released February 2016. His clients include Harebrained Schemes, Tap Tap Tap, Paper Machete Games and GameHouse Canada....

read more

Sutherland Booth

Sutherland’s award-winning game Hard Vacuum Lullaby (Game of the Year, second place, 2016, Toronto Game Devs) was his third game with OMSG. He also wrote Skycarver and co-wrote other titles. His educational background includes studies in English Language and...

read more