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WHAT MAKES ONE MORE STORY GAMES SPECIAL?

For us, the story comes first. We’ve been working on developing our storytelling platform with a team of gamers, geeks, storytellers (and programmers!) to work towards a community for collaborative story game creation.

With StoryStylus, you’ll be able to create living, breathing interactive story worlds with photographs, videos, and audio. But most importantly, people will get to experience rich narrative, make decisions that impact their experience of the story and dive deeper into the storyteller’s imagination.

StoryStylus is currently in open beta for storytellers. Visit www.storystylus.com for more information.

THE ONE MORE STORY GAMES CREATORS

Jean Leggett

Jean Leggett

Jean oversees operations - business development, marketing, finance and administration. Her background of 15+ years in executive administration, paired with her certified professional coaching designation and years of stand-up comedy, were essential to guiding One More Story Games through its formative years.

Jean prefers turn-based strategy games, is a sucker for Tex Murphy games and can outplay nearly any Tetris player. She is not allowed to play Clue (or Cluedo for you Brits) because she's that good. 😉 She is also obsessed with dumplings.

Jean is passionate about diversity in games, especially as a hard of hearing woman born into a deaf family.

Jean is the Chief Executive Officer at One More Story Games.

Blair Leggett

Blair Leggett

Blair Leggett started his games career at Electronic Arts in 2001, working on SSX3, Skate and Skate2. At Zynga San Francisco, he helped launch CityVille with a record-breaking DAU of 20M at the time. He also worked on CastleVille alongside the Zynga Dallas team. Blair is a total geek from back in the day - he created his first board game at age 6, computer game at age 12 in 1983. He loves HP Lovecraft and Doctor Who.

Blair is the Chief Technical Officer at One More Story Games.

THE TEAM

Sara Jeffers

Sara Jeffers

Sara was born and raised in the foothills of Washington state, spending most of her time reading, fishing, or playing in the forest behind her home. After spending twenty-some years in that green paradise, Sara decided to see some of the world she’d heard so...

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Anthony Caruana

Anthony Caruana

Anthony joined OMSG in May 2017 as its lead artist, overseeing the art direction for Shakespeare’s Landlord. You can see more of his work...

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MENTORS AND ADVISORS

Kate Edwards

Kate Edwards is the CEO and principal consultant of Geogrify, a Seattle-based consultancy for content culturalization and is the former Executive Director of the International Game Developers Association (IGDA). In addition to being an outspoken advocate and industry...

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Megan Gaiser

Megan is the founder of Contagious Creativity, a company focused on inspired vision, creative direction and strategies for transformative products leading to sustainable revenues. Prior to that, she was CEO and Chief Creative Strategy Officer of Her Interactive, the...

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Alexander Peh

Currently the VP of Innovation for RBC, Alexander is responsible for working with Canadian businesses, partners and start-ups to enable compelling mobile and banking experiences.  He was formerly Head of Market Development & Mobile for PayPal Canada, Alexander...

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STORY TELLERS

Bonnie Burton

Bonnie Burton is the best-selling author of “The Star Wars Craft Book” (Random House), “Girls Against Girls: Why We Are Mean to Each Other and How We Can Change” (Zest Books),  “You Can Draw Star Wars” (DK Books),  “Star Wars: Planets in Peril” (DK Books), Draw Star...

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Neal Hallford

Neal Hallford is an American author, filmmaker, and game designer, best known for his work on hit RPGs like Betrayal at Krondor, Dungeon Siege, and several others. In 2001, he and his wife Jana co-authored “Swords & Circuitry Studios: A Designer’s Guide to...

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William Hiles

Born in Japan, William Hiles is a writer, poet, artist, and narrative game designer living in Texas with his wife and teenage son. He’s written for such game companies as Origin Systems, EA, NCSoft, Challenge Games (Zynga Austin), Wooga, and Bulltiger...

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Olivia Rivard

Olivia Rivard is the pen name of Michelle Rene, an author of a number of published works of science fiction, fantasy and everything in between. She writes with a few pen names, one of which has won multiple awards for Historical Fiction. When not writing, she is a...

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Chris Tihor

Chris has been working as a writer and game designer for many moons. His first game using StoryStylus called Mandatory Upgrade: X Marks the Spot was released February 2016. His clients include Harebrained Schemes, Tap Tap Tap, Paper Machete Games and GameHouse Canada....

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Sutherland Booth

Sutherland’s award-winning game Hard Vacuum Lullaby (Game of the Year, second place, 2016, Toronto Game Devs) was his third game with OMSG. He also wrote Skycarver and co-wrote other titles. His educational background includes studies in English Language and...

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Daniel Wilkens

Daniel entered the field of journalism with the Annex group of magazines in Simcoe, Ontario. He operated there as staff writer and editor for a number of national business and agricultural trade magazines. From there he went on to enjoy a busy and successful freelance...

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