Chris has been working as a writer and game designer for many moons. His first game using StoryStylus called Mandatory Upgrade: X Marks the Spot was released February 2016.

His clients include Harebrained Schemes, Tap Tap Tap, Paper Machete Games and GameHouse Canada. Outside of games he has written comics, short stories, and articles and has worked extensively as a software developer. His portfolio can be found at